Course Name : 3D Game Art

Teacher

Sandeep Kumar

Category

Certificate Courses Skill Courses

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Course Name : 3D Game Art

Code(Credit) : CUTM3121 (0-2-2)

Course Objectives

  • This course is designed for completely beginners in 3D modeling and designing
  • Add realistic and optimised lighting to your 3D scenes
  • Render and post-produce your final images in an artistic way

Learning Outcomes

  • Master the fundamentals of 3D software specially using Blender
  • Create any type of 3D models you can imagine from simple to complex ones using different kind of methods
  • Learn the fundamentals of digital sculpting in Blender
  • Able to create material, texture and understand in-depth UV mapping techniques
  • Basic of Animation

Project List

  • 3D 2BHK Interior Design
  • Low-poly character design

Course Syllabus

Module- I

Fundamentals:

UI Introduction

Editor and Area

UI size and workspaces

Mouse viewport navigation

Alternative navigation methods

Axis viewpoints

Basic object selection

3D cursor

Creating and deleting objects

Viewport settings

Framing and custom shortcut

Hiding objects and local view mode

Basic transformation

 

 

Module II:

Introduction to Modeling

Edit Mode

Modifiers

Sculpting

Introduction to Shading and Texturing

Texturing

UV’s

Texture Painting

Shading

 

Module III:

Introduction to Animation

Keyframes

Introduction to Physics

Particles, Rigid Bodies, Cloth, Fire and smoke, Fire and smoke, Fluids

Introduction to Rendering and Compositing

Cameras

Render Settings

Session Plan

Session 1: Storyboarding
a. Character Sketching
b. Scene Sketching

 

 Video: Overview on course outline

 

Session 2: Intro to 3D Software
a. What is 3D?
b. So, what is Blender?

 

 Video: Overview on course outline

 

Session 3: Interface

 

 Video: Overview on course outline

 

Session 4: Navigation

 

 Video: Overview on course outline

 

Session 5: Selection

Session 6: Transforming Objects

 

 Video: Overview on course outline

 

Session 7: 3D Cursor

 

 Video: Overview on course outline

 

Session 8: Editors

 

 Video: Overview on course outline

 

Session 9: Layouts

 

 Video: Overview on course outline

 

Session 10: Edit Mode

 

 Video: Overview on course outline

 

 

Session 11: Modifiers

 

 Video: Overview on course outline

 

Session 12: Sculpting

 

 Video: Overview on course outline

 

Session 13: Shading and Texturing

 

 Video: Overview on course outline

 

Session 14: Texturing

 

 Video: Overview on course outline

Session 15: UV’s

 

 Video: Overview on course outline

 

Session 16: Texture Painting

 

 Video: Overview on course outline

 

Session 17: Shading

 

 Video: Overview on course outline

 

Session 18: Animation

 

 Video: Overview on course outline

 

Session 19: Keyframes

 

 Video: Overview on course outline

 

Session 20: Physics

 

 Video: Overview on course outline

 

Session 21: Particles

 

 Video: Overview on course outline

 

Session 22: Rigid Bodies

 

 Video: Overview on course outline

 

Session 23: Cloth

 

 Video: Overview on course outline

 

Session 24: Fire and smoke

 

 Video: Overview on course outline

 

Session 25: Fluids

 

 Video: Overview on course outline

 

Session 26: Rendering and Compositing

 

 Video: Overview on course outline

 

Session 27: Rendering

 

 Video: Overview on course outline

 

Session 28: Cameras

 

 Video: Overview on course outline

 

Session 29: Render Settings

 

 Video: Overview on course outline

 

Session 30: Final Rendering

 

 Video: Overview on course outline

 

Session 31: Export to Game Engine.

 

 Video: Overview on course outline

 

Session 32: Export Animations to Game Engine

 

 Video: Overview on course outline

Case Studies:

  1. Storyboarding a Concept Art
  2. 3D Modeling of Characters and Environment
  3. Texturing of Characters and Environment
  4. Lighting and Final Rendering of Scene

Our Main Teachers

Sandeep Kumar

Lecturer, Department of CSE
VIEW PROFILE

Sandeep Kumar is B. Tech in Computer Science & Engineering from Centurion University, Bhubaneswar. He chooses his career as a Game Developer and has strong interest in Animation, XR and Game AI. He is a Unity Certified Developer from Jan 18. Sandeep is a Runner-up of Unity Gaming Hackathon at APITA organized by UNESCO. Currently, […]